The Seed Vault gives its owner a certain chance to get a random resource whenever aiding other players and provides the player with supplies every 24 hours. Player receiving an aid must have something to polish or motivate in order for Helping Hands to yield any reward, else just coins are rewarded. The Helping Hands chance caps at 25%, while the Supply Production rises indefinitely.

Great Building Essentials. There are 12 Buildings deemed essential to have. For military and GvG: you need Alcatraz first and foremost, and the guild will help with the goods to build it once you manage to get all of the blueprints. You also need the holy trinity of Statue of Zeus, Cathedral of Aachen, and Castel del Monte to increase your

TRICKS: If you are tired of waiting and you don’t want to spend diamonds for Forge Points, you might want to aim for Great Buildings. There are many Great buildings that can produce Forge Points especially when you upgrade them to their maximum level. A great building like the “Hagia Sophia” (Early Middle Age era) allows you to earn one The amounts depend on the level of the Great Building and the building itself. The amount gained is increased by The Arc. Therefor the Arc is usually considered the best source for gaining medals. Great Buildings [] Many of the Great Buildings also produce medals. The amount of medals depends on the level of the Great Building. Those buildings Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt The Yggdrasil is a special building given as a settlement reward for finishing a Viking settlement. The Yggdrasil produces coins in 24 hours and provides an attack boost. When it is motivated, its coins production is doubled and all special productions are enabled. The production is also affected by the town's happiness and by boosts of certain Great Buildings and it gains additional boosts
Now you can produce goods. You will produce more if you have the appropriate deposit. You will never have all deposits, which means you should not produce all the goods by yourself. Use the market to trade them with other players! „. Reward: 200 Coins. 200 Supplies.

Yes some players can gain very many points per day by leveling GBs and fighting (or spending goods). But this is because of a few reasons: They are in a high age so spending goods and fighting gives more ranking points. They have GBs in their “sweet spot”, the levels where 1.9 sponsors cover almost all of the required FP.

Early on Statue of Zeus to ten for all players. Cathedral of Aachon to ten for all players as soon as practical. CF depends if you like Quests.. If so build and use early,, up to ten. Arc. the most important single building. You should have Zeus, CoA and CDM up to tenbefore building this maonster. getting Arc to 80 is the main need of all Similarly, while the per tile efficiency of a farm is 36.5 production per tile per hour for the 20 tiles it covers, that drops to 20.9 when you consider the true space it needs. Here is a spreadsheet of my findings. Age is the age the production building comes from. column denotes whether the building is purchased with Diamonds. The Spectral Steeds' Phantom Carriage is a special building given as a reward for Gold League players at the end of the 2023 Halloween Event. The Spectral Steeds' Phantom Carriage produces forge points, previous era goods and provides attack boost for attacking army, defense boost for attacking army and attack boost for defending army and a random production of: 80% for 20 fragments of Personally, I determine the best production building by 2 factors, the space and population requirements. Example 1: Fruit Farm. 130 supplies/hour. 20 squares or spaces. 50 population. Efficiency = 130 divided by 20 divided by 50 = 0.13 supplies per hour per space per pop. Example 2: Blacksmith. Forge of empires is a great game. I have been playing this game from the start going into the fifth year. One aspect of the game is guild vs guild, this has been the most fun part of the game imo. But innogames ignores the fact that this part of the game has been wrecked performance wise. People have been asking innogames to fix this for over 2 Rank 2 is given to the Colossos. With a 7% to 15% attack bonus and the size of 4×4 tiles, it is the first choice for many players as it also adds 6 more forge points. And the Colossos isn’t a bad choice but with its 10 levels an expensive investment at the Antiques Dealer. Rank 1 we give to 3 independent buildings. With the lock feature active, the contributions of a single player to this GB are limited as follows: - no reward rank occupied (by other players) - until 10 FP remain for level up. - 1 rank occupied - until 8 FP remain. - 2 ranks occupied - until 6 FP remain. - 3 ranks occupied - until 4 FP remain. - 4 ranks occupied - until 2 FP remain. OQLcOv.